Blind Nightmares
My goal was to let the player play as a blind child inside his dreams that reflect how he was treated by his peers in school. Those dreams, that soon become nightmares, also reflect the difficulty in moving and living with this problem.
The first level (dream) / tutorial.
Introduces the player to the dream, teaching the mechanics and how to orientate inside this unconventional environment.

The second level (dream)
Introduces the player to the perils inside his dreams. Specifically an entity that represents the bully that make the protagonist life a living hell. The enemy can be avoided by choosing a different path but you can still see him from a safe place.

The third level (dream)
In this level the player has to deal with the problem that every place can become an hostile environment to a blind person, especially if that person it's not used to it. So I put a little easy maze and some jumps. Only at the end the enemy entity shows up, to remind that he is the main threat. He shows up in a location similar to the protagonist school.

The fourth level (dream).
This time the danger comes both from the enemy and from the environment. Once again the protagonist found himself in an environment similar to school, when a group of entities start to chase the player.

The fifth level (dream) / final.
The protagonist Timmy decides that these nightmares have to stop, he can't be tormented every night by his school mates so he have to face all his problems once and for all.
