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The Purgatory

The Purgatory 29_06_2023 11_36_29 (1).png

Team: 1 (solo project)

Engine: Unity

Time: 3 weeks

My Role: game designer, programmer (visual scripting)

Overview

The Purgatory tells the story of a man who suddenly finds himself inside a space prison, with a voice inside his head telling him to grab a rifle and run.
When he reaches the lifeboats, however, he will discover the bitter truth.

gif 1.gif

"The Purgatory" is a 2d top down shooter in which the gameplay is based on death. Every time the player dies, will unlock bonuses and maluses, so as to create different situations with the continuation of the game.

The goal of this project was to create a game based on the game over, so in the short time available I created this mechanics:

Lettore multimediale 12_07_2023 15_48_35.png

First death:

  • The player gains a shield

  • Enemies become more resistant

Second death:

  • The player does more damage

  • Enemies become faster

The Purgatory - Livello - Windows, Mac, Linux - Unity 2021.3.14f1 Personal _DX11_ 08_02_20
The Purgatory - Livello - Windows, Mac, Linux - Unity 2021.3.14f1 Personal _DX11_ 08_02_20

Third death:

  • The player gets faster

  • The ground starts to break making holes

Fourth death:

  • Game over

The Purgatory - Livello - Windows, Mac, Linux - Unity 2021.3.14f1 Personal _DX11_ 08_02_20

This project has some flaws (for example it is too easy, in fact it is difficult to die and see the mechanics on which the game is based) and the end is a bit bugged, but it was fun to create this type of game, and probably will not be the last time.

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