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Third Biome

The third biome is about wrath and rage. This sentiment has been unleashed after a discussion with the husband about the search of Nadia, the daughter. After this event the gameplay change becoming way more fast (this switch of pacing happens during the "boss fight" at the end of the second biome) and so it does the environment, becoming a series of visceral corridors full of spikes and buboes.

The first level.

Introducing the new environment and changing the pacing.

Being way more fast, the level design is havely based on swings and the use of grappling hook. The player can also use the environment to his advantage using some throbbing rocks to be pushed further than a normal jump.

To add a challenge and also symbolize rage and wrath, in some specific places a storm will occur, causing the fall of the player if he doesn't hold himself to the walls.

This is a map og the entire third biome (not completed)

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